What do you use for graphics with C? I have tried openGL but it appears to be a clusterfuck and I can't even find a tutorial without deprecated shit all throughout. How does anyone even use openGL anymore and if they do not, what do they use?
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Anonymous2013-02-09 18:40
I dont use C.
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Anonymous2013-02-09 18:56
SDL and OpenGL are fine.
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Anonymous2013-02-09 19:07
Why would you be doing graphic programming with C?
I'm reviewing both lwjgl and jogl and I find re-reading the basic OpenGL Red Book extremely helpful. (Especially the current edition. There was some earlier version I tried to read and I didn't find it very helpful.) I know that's not what you're asking; but, I have found that searching for lwjgl and jogl documentation has more relevant information on the current version of OpenGL than searching for OpenGL documentation. The only trick is that you know what's deprecated and what parts are for the Java-specific-implementation so you can ignore them.
If reading about Java is not your thing, try to find a related language's up to date implementation of OpenGL that doesn't sum it up as "this is OpenGL, plain and simple, but in X."
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Anonymous2013-02-10 18:11
>>8
I can't personally attest for the accuracy of >>8, but I was in a university graphics course for about two weeks, and we used the Red Book, so I imagine there is some use for it.