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Warcraft and X-Com on NES

Name: Anonymous 2013-01-21 12:34

Warcraft:
http://www.youtube.com/watch?v=qUNB_pu9HU0

X-Com:
http://www.youtube.com/watch?v=5aV5-oM0lyQ

that was time when people knew how to spend these 2MHz

Name: Anonymous 2013-01-21 12:43

There was also another X-Com game and a Starcraft port:
http://speccy.info/%D0%A4%D0%B0%D0%B9%D0%BB:Black_Raven_2_Demo.png
http://speccy.info/w/images/1/1c/UFO2-TerrorFromTheDeep3.png

all running in a few bytes of ram.

Name: Anonymous 2013-01-21 12:45

This is not a NES!

Name: Anonymous 2013-01-21 12:57

>>3
British NES version, called ZXSpectrum. It has worser CPU to cut cost.

Name: Anonymous 2013-01-21 13:05

>>4
They are absolutely unrelated. I know what a Spectrum is, it was my first computer.

Name: Anonymous 2013-01-21 13:14

>>5
proof of GTFO

Name: Anonymous 2013-01-21 14:14

>>4
If your NES has the model number NES-001, then it is one of the first models produced (and, apparently, one of very few to survive to this day) and is very valuable.

Name: Anonymous 2013-01-21 14:34

I have a ZX spectrum 81. I wonder if it's valuable at all. Last time i used it was working perfectly, if something like that can be said for such computer.

Name: Anonymous 2013-01-21 15:36

I a NES (a shitty Chinese/Russian clone called Dandy) and my friend had a Russian-built unauthorized Spectrum clone.  Both sucked.

Name: Cudder !MhMRSATORI!fR8duoqGZdD/iE5 2013-01-22 3:43

NES = 6502 at 1.8MHz
ZXS = Z80 at 3.5MHz

This is what can be done with the former:
http://www.youtube.com/watch?v=po69zgqyFWM

Name: Anonymous 2013-01-22 3:55

>>10
CPU speed is everything

Name: Anonymous 2013-01-22 4:45

>>10
*with LISP.

Name: Anonymous 2013-01-22 4:47

>>10
where are monster and weapon sprites?

Name: Anonymous 2013-01-22 5:03

There was a time when people did everything in asm.

Name: Anonymous 2013-01-22 13:43

>>10
This can be done with the latter:
http://www.youtube.com/watch?v=3v7cFGneuaw

There are also plenty of more impressive ray casting demos for the C64 (~1MHz 6502)

Name: 2013-01-22 18:43

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