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SIC Predicate

Name: Anonymous 2012-12-31 12:41


(defun sicp (x)
 "Have you read your SICP today?"
  (if (null x)
      nil
      T))


Optimize my predicate, /prog/riders!

Name: Anonymous 2012-12-31 12:50


char sicp(void* dicks) {
    return dicks == NULL ? 0 : 1;
}

Name: Anonymous 2012-12-31 13:02

CIS Privilege

(defun sicp (x)
 "Have you checked your CISP today?"
  (if (null x)
      nil
      T))

Name: Anonymous 2012-12-31 13:03

somewhere near...


s_nil nil_s;
s_nil *nil = NULL;

if (nil == NULL)
        nil = &nil_s;

Name: Anonymous 2012-12-31 13:40

#define sicp(x) x

Name: Anonymous 2012-12-31 13:48

(defun sicp (x) "readist thou thine SICP this day?"
  (not (not x)))

Name: Anonymous 2012-12-31 19:12

Mersenne prime get

Name: Anonymous 2013-01-01 0:04

>>6
Thou was traditionally a second-person singular pronoun that was used to express familiarity or disrespect toward the listener. The proper expression would be ``Readist (thee|ye) thine SICP this day?".

Name: Anonymous 2013-01-01 0:46

>>8
you seem to be confused . thou was wrong because it is a subject pronoun,whereas the object form was needed .

Name: Anonymous 2013-01-01 3:34

>>8
Readist
No.

Name: Anonymous 2013-01-08 10:54


(defun sicp (x)
 "Have you read your SICP today?"
  (not (null x)))

Name: Anonymous 2013-01-08 14:36

Gamification is the use of game-thinking and game mechanics in non-game contexts in order to engage users and solve problems.[1][2][3] Gamification is used in applications and processes to improve user engagement, ROI, data quality, timeliness, and learning.[4

Name: VIPPER 2013-01-08 18:28

defun in scheme?

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