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turn-based strategy

Name: hZi 2012-11-27 17:52

Hey /prog/

I am coding a PKMN G/S/C online clone.
And I am quite far considering data (pkmn stats, pkmn spawn regions,...)
But now I need some code examples which implements turn-based battlesystems to get the gist of doing it myself.

Name: Anonymous 2012-11-27 19:05

Bulbapedia has articles on mechanics and data structures.

Name: Anonymous 2012-11-27 19:17

VULVAPEDIA

Name: Anonymous 2012-11-27 21:42

You're probably not going to find much. Try gamedev.net I guess.

Name: Anonymous 2012-11-27 21:43

Isn't Shoddy Battle open source?

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