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NES Games

Name: Anonymous 2012-11-15 23:45

Name: Cudder !MhMRSATORI!fR8duoqGZdD/iE5 2012-11-16 5:07

This is the sort of stuff that going to school and taking a course on computer graphics WON'T teach you. It's all about finding the simplest algorithm that works, and implementing it in the smallest amount of code, not piling on abstractions upon abstractions.

Pong with 64 bytes of RAM:
http://www.dos4ever.com/upong/upong.html

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