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Game Programming

Name: Baird !ATI.GearS. 2012-10-16 19:57

Just a quick question. I want to start a roguelike, and I'm wondering if the driver class contains the world, and the world contains the player, or the driver contains the word and the player.

I'm sure you could do it both ways, but which would be proper, or rather easier.

Name: Anonymous 2012-10-16 20:07

Back to /g/, ‘‘ください’’!

Name: Baird !ATI.GearS. 2012-10-16 20:21

>>2
This is a conceptual /prog/ramming question, I'm not even asking how to program, what language to learn or to do my homework!

Name: Anonymous 2012-10-16 20:22

>>3
``Driver class''?

Name: Anonymous 2012-10-16 20:32

aka the chauffeur class, it ranks in difficulty alongside the tourist.

Name: Baird !ATI.GearS. 2012-10-16 20:40

>>4
Form, Main, Driver, Client, my teachers have all used these synonymously as far as I can tell.

Name: Anonymous 2012-10-16 20:43

driver class
Too abstract. At least NetHack's ``Tourist'' class was based on a popular series of book.s

Name: Anonymous 2012-10-16 20:58

Just study other open source rougelikes. General rougelike systems are a solved problem.

http://roguebasin.roguelikedevelopment.org/index.php/Java

Name: Anonymous 2012-10-16 21:14

Spellsword class master race reporting in

Name: Anonymous 2012-10-16 21:16

>>9
You n'wah!

Name: Anonymous 2012-10-16 21:48

>>6
Is this in India?

Name: Anonymous 2012-10-16 22:31

RoguelikeFactoryFactoryFactory

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