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LSD PROGRAMMING

Name: Anonymous 2012-08-16 23:35

>xNotch
>If I HAD tried LSD, and I'm not saying I have, I could tell you that it's pretty freaking impossible to do any programming at all on any kind of psychadelics. Game design, however, works great. Or so I've been told.

Name: Anonymous 2012-08-17 1:09

>>1
youre wrong, acid is a mindhacking drug, it is the ultimate way to reverse engineer AI

Name: Anonymous 2012-08-17 1:14

Name: Anonymous 2012-08-17 1:18

I'm not familiar with the LSD programming language. Is it garbage collected? Is it tail call optimized? Does it support closures? Is it compiled or scripted? Benchmarks?

Name: Anonymous 2012-08-17 6:51

«LSD programming»? Sounds far out, man!

Name: Anonymous 2012-08-17 13:19

I wrote some code on LSD once... it was in Haskell, and everything was all "alive". There were all these actors and they passed around messages in pipes. Everything was very easy to visualize. It was a really fun and entertaining experience, but all in all i didn't get much done.

I think the better combination is using some kind of psychedelic to get the mind juices flowing and get some ideas... then a couple days later take some amphetamines and write it all out. A couple years ago I made a toy programming language that way (based on mSL).

What I was thinking about in my last trip was how cool it would be to have create and spend time in your own virtual reality. Basically create a game purely for your own amusement. You make the rules and you just make something that seems fun to you.

Don't change these.
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