2
Name:
Anonymous
2012-07-21 11:37
Another Infiniminer clone?
3
Name:
Anonymous
2012-07-21 12:43
Lego copied Minecraft.
Infiniminer doesn't exist.
Java is a great programming language.
No, you go to the imageboards.
4
Name:
Anonymous
2012-07-21 13:21
"Lego Minecraft set" sounds deliciously recursive.
7
Name:
Anonymous
2012-07-21 16:13
>>1
Lacks enemies, and structures don't collapse when all support is removed.
>>3
Retard dipshit.
>>6
Fagstorm.
8
Name:
Anonymous
2012-07-21 20:59
>>7
structures don't collapse when all support is removed.
same thing happens with original minecraft
10
Name:
Anonymous
2012-07-21 21:09
>>9
i know, but i can't really think of any good way of enforcing gravity in a 50000000*5000000000 virtual world without raping your CPU's tight anus
11
Name:
Anonymous
2012-07-21 21:38
>>10
I'd recommend implementing a Model-View-Controller pattern. It makes event listening easier and the deploying process is made faster because the programming team uses client-centered methodologies to expedite the delivery.
13
Name:
Anonymous
2012-07-21 21:59
>>10
Almost infinite world and a fairly good map generator (limited to +-31000 blocks in all directions at the moment)
3 orders of magnitude less.
14
Name:
Anonymous
2012-07-21 22:06
>>8
Water is affected by gravity.
15
Name:
Anonymous
2012-07-21 22:14
>>14
no water follows high but it has no notion of gravity.
17
Name:
Anonymous
2012-07-22 2:13
It's quite easy to extend minetest with mods because most of the game is intended to be implemented using Lua.
18
Name:
Anonymous
2012-07-22 3:13
>>17
Then why didn't anyone write some proper fucking enemies? It's hard to play a game when there's no challenge involved...
19
Name:
Anonymous
2012-07-22 3:28
>>18
You clearly don't understand what autism is about.
20
Name:
Anonymous
2012-07-22 21:48