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2D game graphics programming

Name: Anonymous 2012-07-10 19:36

I know some C++ and Java, but I've only ever done text stuff with them. Which language, and what libraries, would you recommend for making 2D game?

With sprites and collision detection, basic physics for side-scroller type action.

Name: Anonymous 2012-07-11 14:03

I'd use DirectX or what ever would be needed today, but at that time, I was mesmerized by FOSS (even had linux t-shirt) and thought it was the shit. I'm embarrased to say I'd been using Linux for well over 10 years at that time. I ate shit for ten years, i.e. reading shitty code, shitty documentation, shitty mailing lists, working with shitty APIs that would change to diarrhea at anytime repeatedly, yet I never realized it for such a long time.

Name: Anonymous 2012-07-11 15:12

Nobody use SDL for drawing pixels you niggers. Also OpenGL is not OOP: deal with it and encapsulate everything!

Name: Anonymous 2012-07-11 15:16

>>24-san is a faggot

Name: Anonymous 2012-07-11 15:46

>>24
I am penetrating your anus with my hard black dick. take this, white boy! take my black load oh yeahhhhhh

fucking fag

Name: Kurwa 2012-07-11 15:59

Jebany.

Name: Anonymous 2012-07-11 16:15

>>23
FOSS bullshit
nvidia and catalyst are not FOSS.

Name: Anonymous 2012-07-11 16:30

>>29
nouveau and radeon are FOSS, thus acceptable in a secure environment.

Name: Anonymous 2012-07-11 17:25

>>24
I know that feel too. But it wasn't ten years; more like four.

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