Return
Styles:
Pseud0ch
,
Terminal
,
Valhalla
,
NES
,
Geocities
,
Blue Moon
.
Entire thread
Writing a full game engine in LISP
1
Name:
Anonymous
2012-06-06 18:21
I need graphics, audio, controls, AI, scripting, asset management, and copy protection all in one engine, but I want to use LISP.
How do I do it?
4
Name:
Anonymous
2012-06-06 19:22
There are Common Lisp bindings for Allegro.
Newer Posts
Don't change these.
Name:
Email:
Entire Thread
Thread List