which is a better programming language to make video games with, html or chef? I am trying to have a game with 20 frames per second and my friend who is a good programmer said html is the best game programming language. but another friend said I should use chef, what do you think?
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Anonymous2012-04-12 12:23
you should use piet instead, i hear they have some pretty good
graphics libraries
if you were a real game programmer you would use dark basic
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Anonymous2012-04-12 20:34
All da reel badass h@x0r Dark BASIC.NET game programmers look like the Gamma People. Dey'll hax ur kompooder 2 bits with der leet VB pakket sokket ethernet cat5 cannon hakker tool.
Write the game in MIPS Assembly.
Write the ``low-level'' parts (blitting etc) in machine code.
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Anonymous2012-04-13 16:29
Write the game in Lisp.
Write the ``low-level'' parts (blitting etc) in VHDL.
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Anonymous2012-04-13 16:59
Is it possible to have a game that you can install to the BIOS and have it patch the CPU firmware and run directly in microcode? Seems like this would be the absolute fastest way of execution.
Because these days the Web is a ``content delivery platform'' which means it needs to do everything a computer can do like display page-perfect documents, play movies, and run programs.
Unfortunately developers are fucking idiots, and rather than add browser support for new languages and accept that it won't work in older browsers, they add browser support for new HTML features and accept that it won't work properly anywhere.
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Anonymous2012-04-13 18:30
>>19
What we really need is a browser that understands BBCode.