Seens pretty interresting. You will be able to program the ship's computer.
My ship will calculate fibonaccis all day long. It's going to be so exiting!
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Anonymous2012-04-05 8:48
Just one computer per player? Pfft. Why not a RTS with every unit in the game an independent robot, programmed to obey commands and/or undertake a plan?
>>20
Can't you connect computers to a mainframe to get a system that is effectively as powerful as you need it to be? Or is there a one computer per a player restriction?
>>22
That guy was gentle. Notch's CPU is useless shit. 100 khz? real time mp3 decoding going to be fun
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Anonymous2012-04-10 8:37
>>24 Notch's CPU is useless shit.
Nope, just use assembly or C, and it will be efficient enough. Your Lisp is useless shit. And why would you want to decode mp3 in your space ship?
>>25
The link actually outlines the flaws the CPU has that makes C a lot less efficient on it. A few minor changes would go a long way.
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Anonymous2012-04-10 10:26
>>26
It would take a lot of changes to actually make it decent. A high-level programmer ignoring 40+ years of work in computer architecture either through hubris or ignorance can't be expected to produce anything good.
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Anonymous2012-04-10 10:29
>>24
Like that would happen anyway (interrupts? What's that?)
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Anonymous2012-04-10 16:24
>>25 And why would you want to decode mp3 in your space ship?
You will probably never get an answer to that question, but I fucking agree with you.
>>30
There's no real practical point to do so other than as a hack or learning experience. Games such are these are more suited to fibonacci sequences and fizzbuzz rather than audio processing.
Why doesn't he just include a god damn C compiler instead of this? Or fuck, make it Lua, that's even less work. ASM is the worst possible way to code cool shit for your ship computer. Nobody will use this and enjoy it.
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Anonymous2012-04-11 5:16
>>36
I agree, but not because assembler is particularly hard or anything, but because implementing a compiler would have forced him to actually think about his architecture. Though I doubt it will be used for more than a built-in Core War clone.