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C# WPF Drawing vs Image Loading`

Name: Incognegro 2012-02-14 16:52

I'm making a shitty UNO game in C# w/ WPF. Would there be less overhead to simply make the card images in Photoshop and load them into the game, rather than drawing all the bullshit using WPF path and line bullshit?

Name: Anonymous 2012-02-14 18:57

>>5
I can't imagine the TA's face when he opens that up.

>>6
Fuck off and die you piece of shit.

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