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Vidya development

Name: Anonymous 2012-01-21 6:14

I'm being serious, this isn't a troll thread or whatever.

Im interested in developing games using C++ and OpenGL. My question however is, where do I even start? In a cg artist, so rigging/animating low poly models and creating landscapes isn't an issue. Can I even learn all this without going through a college CS course? What are the things I need to know (optimization, vector math, etc)? Any recommended books?

Name: Anonymous 2012-01-21 11:47

>>10
asking "HOW I MAEK VIDYA" on a forum is not trying. google opengl tutorials, study them. even if opengl is not useful, on worst case you will be familiar with game programming and computer graphics. I can easily say you will fail since you are lazy and should waste your time on something else

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