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Collab game for great OC

Name: Anonymous 2011-12-30 11:12

The 2012 resolution thread (http://dis.4chan.org/read/prog/1324897198) took a turn after some riders suggested collaborating to make a video game. This thread attempts to more formally continue that line of thought.

Main points from previous thread:
0. /prog/riders of 2012, unite
1. Collaborate to make vidya game
2. Should be easily extendable by non-programmers to make Original Content
3. Make a simple campaign to demonstrate scripting so others will be able to learn and contribute their OC

Goal of this thread:
0. /prog/riders interested in the game idea, stand up and be counted (please use a throwaway name#trip)
1. We can see what set of skills are available in the group (please indicate what you're able to contribute - code in [language], 2D/3D art, text - in order of your ability with each, most skilled first). Feel free to mention anything else that might be useful/important.
2. Based on skills available, we can brainstorm realistic game ideas ITT (simpler deliverable is going to be better, since we likely haven't worked together before - if a solid group forms from the experience, we can later try something more ambitious).
3. Reach consensus on a specific project (reply to any you like, add your own ideas, repeat...).
4. Set up communication channels (IRC/wiki/mailing list) for those who formed the consensus (it's possible more than one project attracts an interested group).
5. Work out details, responsibilities, timeframe, etc. on alternate communication channels.

tl;dr Read SICP.

Name: Anonymous 2011-12-30 15:38

Games I've made:
* A top-scrolling shooter where you're a blind bat and have to use echolocation to catch insects and avoid walls. Written in C with Allegro.
* A console-style RPG, in limbo until I think of a decent original battle-system. Written in C++ with Allegro.
* A text adventure written in Scheme.
* Tetris clone written in C with SDL.
* Lots of minigames (Tetris, Dr. Mario, Minesweeper, Boggle, Set!) written in Javascript.
* Pacman clone written in Pygame.
* Currently working on a Donkey Kong clone written in Javascript.

Math experience:
* Calculus (three semesters)
* Linear algebra
* Differential equations
* Discrete math

Other experience:
* Artificial intelligence (two semesters, including one taught by Stuart Russell himself)
* SICP

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