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Collab game for great OC

Name: Anonymous 2011-12-30 11:12

The 2012 resolution thread (http://dis.4chan.org/read/prog/1324897198) took a turn after some riders suggested collaborating to make a video game. This thread attempts to more formally continue that line of thought.

Main points from previous thread:
0. /prog/riders of 2012, unite
1. Collaborate to make vidya game
2. Should be easily extendable by non-programmers to make Original Content
3. Make a simple campaign to demonstrate scripting so others will be able to learn and contribute their OC

Goal of this thread:
0. /prog/riders interested in the game idea, stand up and be counted (please use a throwaway name#trip)
1. We can see what set of skills are available in the group (please indicate what you're able to contribute - code in [language], 2D/3D art, text - in order of your ability with each, most skilled first). Feel free to mention anything else that might be useful/important.
2. Based on skills available, we can brainstorm realistic game ideas ITT (simpler deliverable is going to be better, since we likely haven't worked together before - if a solid group forms from the experience, we can later try something more ambitious).
3. Reach consensus on a specific project (reply to any you like, add your own ideas, repeat...).
4. Set up communication channels (IRC/wiki/mailing list) for those who formed the consensus (it's possible more than one project attracts an interested group).
5. Work out details, responsibilities, timeframe, etc. on alternate communication channels.

tl;dr Read SICP.

Name: Anonymous 2011-12-30 21:55

Another pretty good (although turn-based / probably a bit obscure) rpg was 'Legend of legaia'...

Would be great to see something like the combo-moves you could nut out in that game...

each direction would be a type of hit, and pressing a set combination of directions would do special moves, so something like up-down-[up] would be high-kick, low-kick, [backflip uppercut]... and with enough room in a turn you could get more than one special move in... Eg. down-up-[up]-down-[up] might be low-kick, high-kick, [roundhouse], low-kick, [backflip uppercut]...

also some moves needed to be taught(/unlocked), while others could be learnt just by guessing the right buttons

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