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procedural terrain generating

Name: übermench 2011-12-26 2:30

any good tutorials about procedural terrain generating /prog/? I am currently particularly interested how rivers can be generating, how do the affect the terrain.

Name: Anonymous 2011-12-26 21:26

>>10
yeah, I can create a map with perlin noise however creating rivers is still a mystery. I used a simple algorithm to find seeds for liver and then use elevation to expand river but without erosion it looks like shit.
http://img835.imageshack.us/img835/8057/testo2011122609150901.jpg

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