Name: Anonymous 2011-11-24 13:26
I was wondering, me and my buds wanna start making a game and we wondering which language (LUA or Pygame) we should use for that. Any recommendations or information about these 2?
class "Anus" ("Haxable")
:init(function (self) print "hax my anus" end)
:destroy(function (self) print(self.haxed and "haxed" or "not haxed") end)
:method "hax" (function (self) self.haxed = true end)
:method "shit" (function (self) collectgarbage() end)