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LUA or PyGame

Name: Anonymous 2011-11-24 13:26

I was wondering, me and my buds wanna start making a game and we wondering which language (LUA or Pygame) we should use for that. Any recommendations or information about these 2?

Name: Anonymous 2011-11-25 2:08

>>42
one has to know that the Lua defs refuse to add a sane "class" syntax to Lua

class "Anus" ("Haxable")
    :init(function (self) print "hax my anus" end)
    :destroy(function (self) print(self.haxed and "haxed" or "not haxed") end)
    :method "hax" (function (self) self.haxed = true end)
    :method "shit" (function (self) collectgarbage() end)

Terrible!

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