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LUA or PyGame

Name: Anonymous 2011-11-24 13:26

I was wondering, me and my buds wanna start making a game and we wondering which language (LUA or Pygame) we should use for that. Any recommendations or information about these 2?

Name: Anonymous 2011-11-24 14:36

>>19
That's true enough, but it's still mostly unnecessary, since getting used to such a minor detail is far easier than switching between 0-start and 1-start indices all the time (you'll just get your algorithms mixed up if you aren't careful enough).

Also,
public static void createFactoringFactoryFactory(FactoringFactory factory)
Why void, if it's a factory?

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