Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon.

Pages: 1-

Help?

Name: Anonymous 2011-11-06 19:00

Hey /prog/.
I was wondering, for vidya, which is the best language to learn?
Of course, I don't want to only be a game developer, but I'd most likely be focusing on that. I've heard a lot of arguments as to why different languages are better than each other, so I'm really not sure.
Thank-you /prog/

Name: Anonymous 2011-11-06 19:07

I believe C/C++ are the most widely used. No one language is ``better'' than any other.
Also, you don't want to be a game programmer.
Also that was a shitty question
fuck off and die

Name: Anonymous 2011-11-06 19:19

C/C++ is not a language

Name: Anonymous 2011-11-06 19:25

R6RS is the best language to learn.

Name: Anonymous 2011-11-06 19:25

Are there any recommended guides or books for C++?

Name: Anonymous 2011-11-06 19:33

>>3
Now it is!

Name: Anonymous 2011-11-06 20:42

>>1
I think they usually use C++ in the game industry. Now if you want to do this as a hobby you could easily use something else, perhaps a better language such as BASIC if you're a noob and C if you aren't.

>>5
I dunno but please read more than one

Name: Anonymous 2011-11-06 20:46

>>5
Just read one. Chances are, they're not going to be very different.

Name: Anonymous 2011-11-06 20:47

C/C++ has undefined behaviour.

Name: kodak_gallery_programmer !!V98H8hw9ydTWLgo 2011-11-06 20:50

>>8

So in other words, find a book that is filled with shit like

"C++ is easy to learn."

"Programming in C++ is fun."

"C++ is used everywhere."

Name: Anonymous 2011-11-06 20:52

>>10
Indeed, what if the one book you read is terrible and you don't realize this immediately ?

Name: Anonymous 2011-11-06 20:53

>>10
Exactly. There are no end to those sorts of books. Amazon.com has a user review section and I use that to get an idea about what people think about their books.

Name: Anonymous 2011-11-06 20:57

>>9
You/thou sound/soundest like a Java fan

Name: Anonymous 2011-11-06 21:23

C++ + OpenGL + SDL

Or some engine + C++, like Unity, Irrlicht, Crystalspace, or something like that.

Name: Anonymous 2011-11-06 22:22

>>10
Those books are a rip off. I recommend ``Learn You a 17 Programming Languages in 24 Hours !!''. You learn 17 programming languages so you get your money's worth.

Name: Anonymous 2011-11-06 22:52

Read "How I became a successful Kodak programmer" by Amirdeswaran Amul Rabindranath.

Name: Anonymous 2011-11-07 3:10

Do you of you have any experience with any C++ books though, which you could recommend?

Name: Anonymous 2011-11-07 3:16

If it ain't Lisp, it's crap.

Name: Anonymous 2011-11-07 4:27

>>18
Lisp is fucking shit.

Name: Anonymous 2011-11-07 6:01

>>17
Anyone?

Name: Anonymous 2011-11-07 6:03

>>19
your mum is shit.

Name: Anonymous 2011-11-07 6:05

>>19
your mum is shit.

Name: Anonymous 2011-11-07 6:14

If it's vidya, it's crap.

No really, don't program interactive things at first. You'll be confused, get a bad understanding of programming and learn bad habits.

Make either something automated, such as a simle and minimal http or (ugh) ftp server. Another good example is something functional, such as a command line program that works as a filter of some kind. It can be something silly, or it could replicate a subset of another program. The important thing is that it is composable with other programs.

Then when you're ready, make a scheme interpreter like the rest of us.

Name: Anonymous 2011-11-07 6:22

Name: Anonymous 2011-11-07 9:37

>>1

Language depends on the platforms you want to target. Want to make iOS games? Learn Objective-C. Want to make easily portable games? Learn Java. Want to make portable 3D games? Learn C (OpenGL). Want to make Windows games? Learn whatever the fuck Microsoft pushes these days, C#?

In any case, if you have no programming experience you need to learn *programming* first and it doesn't matter what language. Then you can think about learning specialized domains like game development and the techniques, frameworks and languages used in those domains.

Name: Anonymous 2011-11-07 10:05

>>25
Then you learn *programming*, love it, find that type theory is more fun than vidya. In the end you will never code that video game.

Name: Anonymous 2011-11-07 10:24

Learn C and OpenGL for 3D programming or C and SDL for 2D.
You don't need C++, C is good enough. I don't know why people keep saying C++.

Don't change these.
Name: Email:
Entire Thread Thread List