Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon.

Pages: 1-

Physics Engines

Name: Anonymous 2011-09-13 23:21

How do I go about making physics engines? Aren't they just basic manipulation of 3D objects that are rendered? What can I do to take this engine a step further? I have extensive C++ programming knowledge and have done 3D work before.

Name: Anonymous 2011-09-14 0:49

s
e
p
> p
> > l
> > > e
> > > > s

Name: Anonymous 2011-09-14 1:25

s
e
p
p
l
e
s

Name: Anonymous 2011-09-14 2:42

Name: Anonymous 2011-09-14 11:51

https://secure.wikimedia.org/wikipedia/en/wiki/Standard_Model

Start by implementing that.

Then you're done.

Name: Anonymous 2011-09-14 16:02

>>5
OP here thank you so much for your help i was able to finish my project on the deadline my professor said he'll look over it then called the patent office and suddenly left and i haven't seen him since i wonder what happened :(

Name: Anonymous 2011-09-15 14:39

>>5
THIS POSTgave me a boner

Don't change these.
Name: Email:
Entire Thread Thread List