Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon.

Pages: 1-

IPv6

Name: Anonymous 2011-08-25 11:31

When will everyone finally switch to IPv6? We're running out of IPv4 addresses pretty quickly, and DHCP only slightly mitigates the problem, but it is by no means a solution.

Name: Anonymous 2011-08-25 11:37

and DHCP only slightly mitigates the problem
I don't think you know what DHCP is.

Name: Anonymous 2011-08-25 11:39

>>2
He means NAT, but he ain't know it.

Name: Anonymous 2011-08-25 11:39

>>3
That's what I figured, >>1-san. Doesn't make this thread any better, though.

Name: Anonymous 2011-08-25 12:04

>>1
When it becomes cheaper than IPv4.

Name: ips = magic 2011-08-25 12:28

seriously how do they work ?
u have one external ip and u download the file to rooter
how does rooter no which comp in home network it goes it???
ips = magic

Name: Anonymous 2011-08-25 12:32

>>6
FWIW, I missed you.

Name: >>6 2011-08-25 12:41

>>7
I'm not him. He wouldn't have been polite and used sage.

Name: Anonymous 2011-08-25 13:11

>>1
ISPs rarely provide better service than the market demands.  90% of home customers don't know about the address space problem and none of them are affected by it.  So we're not going to have IPv6 anytime soon.

Name: Anonymous 2011-08-25 19:45

IPv6 is a bloated ``solution'' to a non-existent problem. Does anybody actually dislike NAT that much that they want a unique IP address for their alarm clock?

Name: Anonymous 2011-08-25 19:55

>>10
No, but I would like a unique routable IP address for my server.

(Speaking of servers, this is another reason why ISPs are more inclined to NAT home customers than switch to IPv6. "Now we don't have to go around checking for people running servers, we'll just NAT them!")

I know some (small) East-Asian ISPs are NAT'ing already. ISP itself only has a small number of public IPs and all the customer gets is an address on some 10.x.x.x subnet.

Name: Anonymous 2011-08-25 20:58

>>10
I would like a unique routable IP addresses for my phones and gaming consoles. So would the whole of Asia which have been allotted a pitiful number of IPv4 IP blocks.

Name: Anonymous 2011-08-26 1:37

If IPv6 had been designed to be backward compatible with IPv4 we'd have adopted it universally already.

As it is IPv6 is a bloated P.O.S.

Name: Anonymous 2011-08-26 1:54

As it is IPv6 is a bloated P.O.S.
Please, tell us another story ( ≖‿≖)

Name: n3n7i 2011-08-26 2:12

Build one then...? =) Can't be that hard..

...This is /prog ! =D
Could swap the Netmask Values around

IP        127.0.0.1
NetMask        255.255.255.0 (FF.FF.FF.00) -Class C net?
NetMask    II    255.255.255.0 (00.00.00.FF) ?? Class C^-1 ?

...for Twice as many Addresses?

Name: n3n7i 2011-08-26 2:32

...Hows this? =)

Using four Bytes like that is pretty wasteful....
should be using four bits per byte at the 'very wasteful' most...
[One Byte should cover upto a 255 bit length address // 32 bits easily]

Leaving Almost a whole -nother IP address worth of Addressing Bits...

EG 0000-0000.0000-0000.0000-0000.0000-0000 #0
EG 0000-0000.0000-0000.0000-0000.1111-1111 #8
EG 0000-0000.0000-0000.1111-1111.1111-1111 #16
EG 0000-0000.1111-1111.1111-1111.1111-1111 #24

=Encode Number of ones in last byte...=

>> XX.XX.XX.NetMask 0 / 8 / 16 / 31...

Name: n3n7i 2011-08-26 2:34

...IPv7.0

Name: Anonymous 2011-08-26 4:01

>>15-17
Thread is shit now, you can all go home. Actually, it was from the very beginning.

Name: Anonymous 2011-08-26 5:26

>>15-17
Please, learn to write for people. Nobody can understand you.

Name: Anonymous 2011-08-26 6:59

>>19
Don't encourage him

Name: n3n7i 2011-08-26 7:55

Basically this ::
-A single IP address- (1 node) >actually has the addressing potential of> - a Current Class A Network- (256^3 nodes)

i think?? =)

Name: Anonymous 2011-08-26 10:43

>>21
No, you don't think.

Don't change these.
Name: Email:
Entire Thread Thread List