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What is S/H in games?

Name: Anonymous 2011-08-08 8:24

/sci/ doesn't know, so I'm asking you.

In the text document provided with a homebrew Mega Drive game, Project MD, there is a paragraph that mentions an "S/H". What is that? Where I can I learn how it works?

* Bright Darkness uses S/H but its usage completely sucks because like an
idiot I never added a priority map in the level format. The only way
to use S/H properly is if sprite priority changes based on where
they're located (something most games don't do, which is why many
people are convinced that S/H is kind of useless).

I have the code for the game, but that won't tell me how S/H is supposed to work for obvious reasons.

Here's a video of the level (although things like flashing electricity are missing from it): http://www.youtube.com/watch?v=_4dfHaQR_eY

Name: Anonymous 2011-08-08 8:27

I don't know what is S/H.

Name: Anonymous 2011-08-08 8:31

OP here.

DURRRHURRRR

Shadow/Highlight, a graphical effect used to extend the limited colours available.

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