>>27
Haha, thanks I suppose. Did I mention second day without any sleep?
And I totally agree. Procrastination can be good, if this were simply a hobby, which it is most of the time, but I'm on a project schedule here unfortunately.
I would love to get into more low level work. My very first programs were in BASIC from "Game Programming For Teens", a book I found in Borders back in 6th grade or something. While I knew subconsciously that things were going on behind the scenes, I didn't really feel a drive to learn it until I was exposed to online social networking. Some of the boards that I participated in would always suggest going lower (and 'suggest' is putting it lightly for some cases) and I just didn't really know where to start. I used to get a kick out of scrolling through the debug console, but that's as far as I got. I've looked up some things in the past hour or so about messing with the debug console to perform operations, but most of it was seriously outdated. What I'd like to see is some C++ code (or psuedocode, I guess would do of course) side by side with the assembly code, so I'd have something to relate to. I've found one or two examples, but they're in C. If I may ask, how did you go about learning (books, videos, both?) and at what level do you usually prefer to work?