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Haskell and OpenGL
1
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Anonymous
2011-07-15 11:35
How can I manage it easily?
8
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Anonymous
2011-07-15 14:13
HaskellGL is a thing.
Consider functional reactive programming.
Then stab yourself in the face and use C.
9
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Anonymous
2011-07-15 14:21
>>8
I just read a tutorial about that thing, and they use immediate mode and every single function starts with do. What the fuck.
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