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LispCraft

Name: Anonymous 2011-04-09 5:21

Hi, all. I finally completed Warcraft 2 implementation in LISP.
http://img859.imageshack.us/i/52320836.png/

Took me a few months, though, but mostly because I was too lazy and my DSL is still pretty buggy, has poor debugging support and long compilation times (takes about 30 seconds to reload source file). Anyway, this proves, that writing a game in Lisp is relatively easy, even for a single person.

Name: Anonymous 2011-04-09 23:59

>>33
Global garbage collected heap environments like Java or .NET are literally garbage. Global heaps do not scale well for highly parallel systems. Fortunately, it's not like retards who can't manage their own memory are also good at concurrency.

Stick to your garbage collected toy languages.

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