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LispCraft

Name: Anonymous 2011-04-09 5:21

Hi, all. I finally completed Warcraft 2 implementation in LISP.
http://img859.imageshack.us/i/52320836.png/

Took me a few months, though, but mostly because I was too lazy and my DSL is still pretty buggy, has poor debugging support and long compilation times (takes about 30 seconds to reload source file). Anyway, this proves, that writing a game in Lisp is relatively easy, even for a single person.

Name: Anonymous 2011-04-09 23:10

>>31
No. I always hated stack. But some people believe, that C++-like RAII and unwind-protect are so important, that you can sacrifice continuations for them. It's just stupid, when you have garbage collection. If you want insure resource release, just set a watch-dog timer, that'll release resource after some time of disuse.

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