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I wrote a song

Name: Anonymous 2011-02-10 14:01

Anything C can do, C++ can do better
C++ can do any thing better than C
No it can't, Yes it can, No it can't, Yes it can
No it can't, Yes it can, Yes it can, Yes it can!

This is for all of the aspiring game designers who started off with C++ but switched to C because C++ was too hard for them. Apparently making games is more than just daydreaming all day. C++ can be a real dream breaker. Deal with it, nerds.

Name: Anonymous 2011-02-10 14:04

Programming is easy. Language is inconsequential. Software design is hard.

Name: VIPPER 2011-02-10 14:05

>>1
This is /prog/ turdmaster!
We hate C++;

Name: Anonymous 2011-02-10 14:09

>>3
/prog/ hates C++ because it's not abstract enough for them. They prefer simple languages like C.

Name: Anonymous 2011-02-10 14:31

>>6

Completely unrelated to what OP is saying and actually making a bad thread worse. Let me guess your origin, /g/?

Name: Anonymous 2011-02-10 14:50

>>8

YHBT.

Also your origin is painfully obvious to everyone.

Name: Anonymous 2011-02-10 14:53

programming games or anything with graphics using C/C++
you guys do realize C# exists, right?

Name: Anonymous 2011-02-10 14:54

>>10
There are gaming platforms that are not Windows. And even on Windows I'm sure the good games aren't written in C#.

Name: Anonymous 2011-02-10 15:00

All the best games are done in Game Maker. Deal with it, Ctards.

Name: Anonymous 2011-02-10 16:14

All the best games are done in Blitz Basic. Deal with it, scientists.

Name: Anonymous 2011-02-10 17:24

U MENA ZZT OOP.

Name: Anonymous 2011-02-10 22:13

I want standardized C++ ABI. I'm fucking tired of writing wrappers

#ifdef __cplusplus
class MyClass
{
  public:
  void func(const std::string& str);
};
#endif
extern "C" myclass_func(MyClass* myclass_void, const char* str)
//{
//  ((MyClass*)myclass)->func(str);
//}

to glue pieces together: to call C++ from other DLLs, from other compilers(or different version of my compiler) that use different std::string

Don't change these.
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