Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon.

Pages: 1-

Attachment Capable Objectivity Polarization

Name: Infinite Propagation Division 2011-02-04 13:55

Developing Attachment Generating Propagation Capable Objectivity Polarisation as Polygonal Attention.

You can find some posts on FaceBook.com also, under Daniel P. Blei. I would highly appreciate some input from you /prog/, I have spent the last decade researching this important and evolutionary topic. Involving different types of visual programming from 'Visual Infinite Range Speed Parsing Psychology' to 'Factor Camera Melding' along w/ Application Mathematics, Taumetrics, Tautological Melding of Metric Tenet Tension of Neural Psychology as Capabilities. All formed from a diction-basis psychology platform of my own presentation psychology to a learning platform thereof incapable attachments, producing a mock-up of Attachment Windows.

The entire project derives from my own developed thought produced to a learning/change feed to public people who find learning just like developing teachers. It is such as a virtual entity of derived attachment dimensionality recreation to a capable attachment window that in which produces the ability to force attachment connections during diction to a polygon H^3 (or Holygon) producing as a Psychology. Therefore infinite visual natural ability to bend a space and produce Time As Attachments as Visual As Attachments As Visual such as a Small to Big reference of H psychology to a pathed projection of sizing, but as developing attachments during a natural polygonal Area Dependent Reference, therefore producing Diction Reference of Visual Area Dependence as !!!Separation!!! EVERY TIME instead of Diction of Area Dependent Psychological Function.

The basis thereof the project revolves around acquiring along the guidelines of binary probabilities, an attachment attention state that in which continues until a quadrant producing of a third-rate separation is established as a psychological producing providence hierarchy of diction. Therefore CAPABLE OBJECTIVITY POLARISATION EVEN DURING ATTENTION. Not the false statement of producing an attachment halt of psychology, yet the occurring differences of encounter as a divided quadrant of a during a divided quadrant producing as separation, ultimately producing attachments on a vector as ability dictation during natural encounter of a modulation of programming as access and as learning during a computational process HAS to be responsive along the guideline naturalism of a dictating input or output derived as interaction; therefore the computer responds to attachment dictions also as a developing natural learning occurrence producing GDI+ not -GDI+ which is HGDI natural and natural GDI+. Therefore the presented modulation is a producing attachment diction of psychology, yet only produced as presentation not providences; therefore this post is considered just an H capable not a developing ability, to produce interactive output of research and developing along the guidelines of word of mouth and forums.

Would love to receive input and information. Respond if you are interested or if you have any questions, would like to produce responses from society, and the gaming development industry; and even more so produce the learning evolution development of teachers and such; to produce along the guidelines of the developmental mathematical output thereof.

Dan
dannyblei@yahoo.com

Code to follow...

Name: Infinite Propagation Division 2011-02-04 13:57


Attribute VB_Name = "IAGP"
Global Xp(0 To 1000000000000#)
Global Yp(0 To 1000000000000#)
Global Zp(0 To 1000000000000#)

Global X(0 To 1000000000000#)
Global Y(0 To 1000000000000#)
Global Z(0 To 1000000000000#)

'Camera Transformation
Dim CamX As Variant
Dim CamY As Variant
Dim CamZ As Variant

Dim Xmta As Variant
Dim Ymta As Variant
Dim Zmta As Variant

Dim Xmtb As Variant
Dim Ymtb As Variant
Dim Zmtb As Variant

'IAGP Modulation {Infinite Attachment Generating Propagation}
'Internal Tautology Interactive Psychology Programming Platform
'Jurasaic Internal Tautology Interactive Psychology Programming Platform

'///xDimensional Creative Programming///
'///Attachment Occurence Melding///
'///PpPropagation Attachment Occurence Melding///
'///Developmental Attachment Interactive Creation Programming///
'///Developmental Creation Encryption Programming Transformation///
'///xC_xC Camera Developmental Attachment Intergrative///
'///Capable Attachment Interactive Sequence Function Transformation///
'///(xD_xD)_(xD_xD)Environmental Propagation Parallax Intergration///

'///Infinite Visual Attachment Programming Intergration///

'///Crossing Attachment Tautology Intergration///
'///Choosing During Attachment as ADP Area Dependence Producing///

'A Factor Internal Tautology Psychology Programming Platform
'Providing able knowledge of }Impossible Attachment Learning{ During Programming
'Binary Probabilities /// Attachments as Able /// Impossible to Possible

'Fully-Universal Visual Optionality
'As Data to Realistic Fully Increasing Quality

'Algebra | Arithmetic |
'Analysis | Complex analysis |
'Applied Mathematics | Calculus |
'Category Theory | Chaos Theory |
'Combinatorics | Dynamic Systems |
'Fractals | Game Theory | Geometry |
'Algebraic Geometry | Graph Theory |
'Group Theory | Linear Algebra |
'Mathematical Logic | Model Theory |
'Multi-Dimensional Geometry | Number Theory |
'Numerical Analysis | Optimization |
'Order Theory | Probability and Statistics |
'Set Theory | Statistics |
'Topology | Algebraic Topology |
'Trigonometry | Presented Physics |
'Interactive Physics | Taumetric Mathematics

'///Developmental Additional Program-User Mathematical Creation///

By: Daniel Paul Blei

-Attachment Eclipsed Theory as Option
-Attachment Array Accessible Area Dependence

'Providing Diction Attachment---Modulation to Visual Area Dependency as an Interactive---Universal Divided Programming Finite Learning Solution

' Declaration of a Windows routine. This statement is
' for the module.
Declare Sub FloodFill Lib "GDI32" _
(ByVal hDC As Long, ByVal X As Long, ByVal Y As _
Long, ByVal crColor As Long)

'Transformation of Multiple Cameras along a
'Learnable---Accessible Area Dependent
'Attachment---Programming {Diction Retrievable Storage Environment}
Sub CameraTransform(X, Y, Z, CamX As Integer, _
CamY As Integer, CamZ As Integer, CA As Integer, CTTag As Integer, xD As String)

Xmta = X
Ymta = ((Cos(CA * X)) + (-(Sin(CA * X))))
Zmta = (((Sin(CA * X))) + (Cos(CA * X)))

Xmtb = ((Cos(CA * Y)) + (Sin(CA * Y)))
Ymtb = Y
Zmtb = ((-(Sin(CA * Y))) + (Cos(CA * Y)))

Xp(i) = ((Xmta * Xmtb) + ((Cos(CA * Z)) + -(Sin(CA * Z)))) * (X - ((CamX)))
Yp(i) = ((Ymta * Ymtb) + ((Sin(CA * Z)) + (Cos(CA * Z)))) * (Y - ((CamY)))
Zp(i) = (Zmta * Zmtb) + ((Z - (CamZ)))

End Sub

'Transformation of Multiple Creatable Dimensions along
'the guidelines of a Taumetric Dimensional Triple Ray Placement
'Learnable---Programming {Dictative}
'{Programmed Visual Attachment Collaberated Dimensional Solutions}
'[Visual Program Ability xD] <<<Intergrative Occurence Area Dependence
'Creating Dimensional Sets w/ Programmed Object Generated Creation
Sub DimensionTransform(rXa As Integer, rYa As Integer, rZa As Integer, _
rXb As Integer, rYb As Integer, rZb As Integer, _
rXc As Integer, rYc As Integer, rZc As Integer, DTattLoc As Integer, xD As String)

End Sub

'Rotation along the guidelines of a accessible xD Programming Intergrative
Sub Rotation(X As Integer, Y As Integer, Z As Integer, Ang As Integer, _
Yaw As Integer, Pitch As Integer, Roll As Integer, xD As String)

If xD = "2D" Then
Xp(i) = (Cos(Ang * X(i))) * (-(Sin(Ang * Y(i))))
Yp(i) = (Sin(Ang * Y(i))) * (Cos(Ang * X(i)))
ElseIf xD = "3D" Then
Xmta = X
Ymta = ((Cos(Ang * X)) + (-(Sin(Ang * X))))
Zmta = (((Sin(Ang * X))) + (Cos(Ang * X)))

Xmtb = ((Cos(Ang * Y)) + (Sin(Ang * Y)))
Ymtb = Y
Zmtb = ((-(Sin(Ang * Y))) + (Cos(Ang * Y)))

Xp(i) = (((Xmta * Xmtb) + ((Cos(Ang * Z)) + -(Sin(Ang * Z)))) * Yaw)
Yp(i) = (((Ymta * Ymtb) + ((Sin(Ang * Z)) + (Cos(Ang * Z)))) * Pitch)
Zp(i) = ((Zmta * Zmtb) * Roll)
End If

End Sub

'Diction as Capable Transformation along the guidelines of a {During Sequence Generation Creation}
'Accessible pharmaceutically along the guidelines of {Linear Parallel Attachment Reference}
Sub CapableTransform(CTTagLoc, rXa(), rYa(), rZa(), _
rXb(), rYb(), rZb(), _
rXc(), rYc(), rZc(), _
CTattLocA(), CTattLocB(), xD As String)

End Sub

'Collaberated Propagation as an {Environmental During Propagative Intergrative}
'{Jurasaic Capable Learning Diction}
Sub EnvironmentTransform(rXa(), rYa(), rZa(), _
rXb(), rYb(), rZb(), _
rXc(), rYc(), rZc(), _
ETattLocA(), ETattLocB(), IntEnv(), EnvironmentA(), EnvironmentB(), xD As String)

End Sub

'Melding Tautology as a Dependent Spatial Attachment Window xADD Locate Transformation
'(x+x)= xD(Melded) {+object-}
Sub MeldTransformation(rXa(), rYa(), rZa(), _
rXb(), rYb(), rZb(), _
rXc(), rYc(), rZc(), _
MTattLocA(), MTattLocB(), xD As String)

End Sub

'During Programming Data}{Attachment {Development Alphabetical Diction Creation}
'Creating {Programming Visual Able Attachment Augmentation}
'Creating {Programming Data Able Attachment Augmentation}
Sub oD()

End Sub

'During Encryption Data}{Attachment {Tautology Producing Alphabetical/Numerical Transformation}
'Along the guidelines of Area Dependent Capable Tautology as Transformation Programmable
'# as Programming Area Dependent Capable Generation Parallelism {Learning}{
Sub ITEncrypt()

End Sub

'Crossing Attachment Tautology Integration
'Developing Crossing Diction into Attachment Diction as Additional Transformation
Sub DictionCross(DCTagLoc, rXa(), rYa(), rZa(), _
rXb(), rYb(), rZb(), _
rXc(), rYc(), rZc(), _
DCattLocA(), DCattLocB(), xD As String, IntEnv(), EnvironmentA(), EnvironmentB())

End Sub

'Drawing ToAs Diction Natural Allotment Dependence }H{+
Sub DrawxD()

End Sub

Name: Infinite Propagation Division 2011-02-04 13:59

P.S. I have posted a puzzle of an image, the trick is you can't explain nor produce how capable the image is made, try explaining the image to another and ask them to make it, they wont be able to!

It is Building an Holygon H from left to right, whilst building an attachment is added to the centre and inside the H, and before building the H an entity a figure has to be capably brought up thereof the H as an attachment added also and a considered capable presentation, then the figure is built after and questioned which produces attachment singular realisation, not the current producing that in which is Attachment Factoring.

<<< Infinite Division Propagation

Attachment Capable Internal Tautology.bmp: http://i.imgur.com/70sR7.png

Therefore the ability to verify Attachment Factoring to another whilst realising currently that I am added dictionary connectors of words of the brain to a natural plane as a Greator Plane of reasoning and visually understanding. Such as ABCHABC, yet I would be =ABCHABC+ w/ Attachment Factoring. ::_:: You wouldn't BELIEVE the outcome, would put anyone in tears, that reality of who what where when why and how of Division and Dimensional Creation Infinite Imagined is NOW POSSIBLE.

I also added another picture separated, it is Attachments on Circle Capable, therefore that is a halt circle and able attachments as referencing capable during. Explaining Ability Internal Tautology, yet still as a learning verifying my capabilities to continue Capable Objectivity Polarisation of Polygonal Attachment Attention. All derived from a slender binary probabilistic chance set to 0% along research guidelines. That is not making a mistake whilst developing the entire platform to a Capable Attachment Psychology Platform. Think beginning from a dot, w/ two attachments and having to think and build Polarisation beforehand and during-hand; without making mistake; that is the past accomplishment.

Attachments On Circle Capable.bmp: http://i.imgur.com/o6CA3.png

Thanks again for your consideration /prog/!

Name: AUTISM 2011-02-04 14:14

AUTISM

Name: Anonymous 2011-02-04 14:15

>>4

God damn, even when somebody makes a good post people sage.

Name: Anonymous 2011-02-04 14:23

>>5
A good post?  I don't even know what the hell anymore.

Name: Anonymous 2011-02-04 14:26

>>5
Sage is polite, but >>4 is a moron.

Name: Anonymous 2011-02-04 14:59

Andrey Markov would be pleased.

Name: Anonymous 2011-02-04 17:37

what the fuck is this shit

Name: Anonymous 2011-02-05 8:33

I just can't... fathom what this is all about...
Perhaps OP could break it down into simpler concepts ...

Name: Anonymous 2011-02-05 13:20

>>10

Alright, I think I can manage a simpler explanation. Leveraging advanced AI techniques and web 2.0 technology, YHBT

Don't change these.
Name: Email:
Entire Thread Thread List