Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

OpenGL question

Name: Anonymous 2011-01-01 2:18


I'm using VBOs to render my scene of about ~20k tris yet i'm getting ~50fps.

I've look at other peoples results and i always see people talking about how they get 100k++ tris with 500+ fps most of the time when doing VBOs

For my matrix manipulation i still use the immediate mode, could that be the problem?

Name: Anonymous 2011-01-01 3:51

>>5
http://transgaming.com/business/swiftshader/faq
2) Exactly how fast is SwiftShader?
SwiftShader performance can vary significantly depending on the exact CPU and system being used as well as the application being tested. For example, on a modern quad-core Core i7 CPU at 3.2 GHz, the SwiftShader DirectX® 9 SM 3.0 demo scores 620 in 3DMark06, surpassing most integrated graphics hardware.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List