>>24
Yes, of course.
* It's not like I have any constraints re: vertical space. Actually, when I do want to see as much lines as possible simultaneously it's because I have used some commands producing a lot of output, and having a distinct line separating those commands is clearly beneficial, while the relative area of the prompt is all but insignificant.
* I do have constraints re: horizontal space sometimes, so having an actual prompt line as short as reasonably possible (two characters) is clearly beneficial again. Also, it's nice if the commands are more or less aligned with their output. And with each other, if your prompts might be differing.
* Which brings me to my last point: I have like ten environments for compiling shit only, with usually tree or four opened simultaneously. I really, REALLY don't want to do some stuff in the wrong place, or to compulsively check where I am all the time, I want the warm feeling of having that information in my not so peripheral vision at all times. Since there are no real drawbacks to it, I do.
In more accessible to yourself terms: it's like a HUD in your Call of Warfare -- yeah, sure, it takes
some screen space, but its usefulness far outweighs the price.