Old tutorials are still good if you're just beginning. Even OpenGL 1.1 is more than enough for simple graphics. In OpenGL 3.0 and newer, many of the old easy-to-use OpenGL functions are deprecated, and knowing GLSL is necessary. You will have a very hard time with it if you're not already well versed in the older OpenGL versions.
can't find any good up to date OpenGL tutorials
Then do some old tutorials. Get familiar with OpenGL in general. Once you're comfortable, adding the new stuff (shaders) won't be all that tough.
>>7
Trying to learn modern OpenGL programming by starting from outdated shit like NeHe will only give you bad habits. Much like learning C++ by first learning C, really, but with a opposite direction of retardation.