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3D rendering

Name: Anonymous-san 2010-08-03 17:10

hi /prog/. I want to get started programming games and what-not in 3D. Where do I start? Links to tutorials and downloads appreciated. I've never really dealt with 3D graphics.

Name: Anonymous 2010-08-03 17:54

>>13
C, of course. Sepples in an abomination of a clusterfuck of a poor excuse for a language. >>15 is right in that Windows game programmers often use it, but that's for two reasons:

1. Windows doesn't have a canonical C compiler. MSVC is a Sepples toy.
2. People who take up programming to become game programmers are usually dim.

If you intend to make a career out of writing games (and don't intend to do it by yourself like MDickie), you'll probably want to pick up Sepples at some point, but it's a terrible, terrible choice for a beginner.
Also keep in mind that most established game programming libraries (including Allegro and SDL) are written in C.

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