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3D rendering

Name: Anonymous-san 2010-08-03 17:10

hi /prog/. I want to get started programming games and what-not in 3D. Where do I start? Links to tutorials and downloads appreciated. I've never really dealt with 3D graphics.

Name: Anonymous 2010-08-03 17:40

Just so you know, most of the professional gaming industry has moved on from straight C. C++ is the main workhorse language of choice for writing engines and games, with some assembly language and the use of DSLs for code generation or specifying configuration data. Scripting languages like Lua, Python, or home-rolled ones are used by some studios for higher-level game logic and event scripting--however, most triple-A titles on consoles have their scripts translated into standard C++... 256MB of systems memory isn't a lot to work with for a VM when you're trying to max out what the hardware can do.

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