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What's the best tool for

Name: Anonymous 2010-07-08 9:56

making a real time browser based multiplayer game?

Name: Anonymous 2010-07-08 10:37

>>1
HTML5

Name: Anonymous 2010-07-08 10:40

>>1
PHP

Name: Anonymous 2010-07-08 11:13

Java applets

Name: Anonymous 2010-07-08 11:25

Emacs.

Name: Anonymous 2010-07-08 11:34

Your brain.

Name: Anonymous 2010-07-08 11:35

A hammer.

Name: Anonymous 2010-07-08 11:45

Haskell.

Name: Anonymous 2010-07-08 11:46

semtex

Name: Anonymous 2010-07-08 12:42

SICP

Name: Anonymous 2010-07-08 13:35

a swiss army knife, a roll of duck tape, and half a can of lubricant

Name: Anonymous 2010-07-08 13:40

Perl, Netscape, and a time machine

Name: Anonymous 2010-07-08 13:48

Don't try to make a real-time browser-based multiplayer game. The slight advantage you think you'll get from not having to deal explicitly with networking will be swamped by the ridiculous amount of crap you'll have to work around.

Name: Anonymous 2010-07-08 15:28

>>13
Good point, forget the browser.
Whats a good tool to make a err.. real-time multiplayer game?
I can get more vague if needed :P

Name: Anonymous 2010-07-08 15:31

>>14
You are a tool. :P

Name: Anonymous 2010-07-08 17:43

>>15
[b][sup]go back to your IM client[/sup][/b]

Name: Anonymous 2010-07-08 17:45

>>16
dyslexia

Name: Anonymous 2010-07-09 6:53

>>14
Yes, it's called >>16 and your'e imagination.

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