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How much /prog/ leaks into your source code?

Name: Anonymous 2010-06-14 16:15

Well?

Ever had comments like '// my other [x] is an [y]'?
Or 'std::string car() { return "cdr"; } // this is required in every mature project'?

Name: Anonymous 2010-06-14 16:16

can't say that it ever has

Name: Anonymous 2010-06-14 16:16

Topic, line 1
    How much /prog/ leaks into your source code?
                                               ^
SyntaxError: invalid syntax

Name: Anonymous 2010-06-14 16:17

maybe a char* mander; here or there

Name: Anonymous 2010-06-14 16:18

>>4
This was funny when it was contained in the first thread it appeared in.

Name: Anonymous 2010-06-14 16:22

>>5, this is a matter of copy vs. reference. Learn the difference; it could save your life!

Name: Anonymous 2010-06-14 16:23

>>6
Reference != humour. See: all of pop culture.

Name: Anonymous 2010-06-14 16:27

none

Name: Anonymous 2010-06-14 17:03

Sometimes I do stupid things like trying to write my program in LISP.  Of course it never sticks, because at some point I need the code to actually work.

Name: Anonymous 2010-06-14 17:20

>>9
It would work if you actually knew how to program in Lisp.

Name: Anonymous 2010-06-14 19:22

>>10
Yes you will find those folks in same aisle with Bigfoot, Nessie, the Yeti, and the Jersey Devil.

Name: Anonymous 2010-06-14 19:41

>>9
What dialect?

Name: Anonymous 2010-06-14 19:59

>>12
LISP

Name: Anonymous 2010-06-14 20:01

>>12
Mostly SBCL or Clozure CL.

Name: Anonymous 2010-06-14 20:15

>>14
Those are implementations of Common Lisp, but you could also consider the dialects of Common Lisp, if you choose to use their extensions directly. Usually I tend to write a compatibility layer allowing me to use more than one, but when I'm in a hurry and just care about getting things done, I sometimes just use the implementation-specific symbols directly and leave this to be abstracted and made portable later. I suppose one could say that each implementation is a dialect on its own extending from the original standard(s)/specification(s), usually implementing extensions such as the MOP, Gray Streams, Environments and others, which tend to have specifications of their own, and then you have true implementation-specific extensions which you don't find in other implementations, altough I think it's rare to not be able to easily port such extensions to other implementations, unless they depend heavily on the implementations internals (and even then it may be ported with enough effort).

Name: Anonymous 2010-06-14 20:59

>>7
I know. I wasn't trying to be humorous in the slightest. I was just saying, is all. That's the point!

Name: Anonymous 2010-06-14 21:02

long cat;

Name: Anonymous 2010-06-14 21:18

>>17
#include "void.h" //handles all the common functions,#defines,#ifdefs and #includes
lol twocat;

Name: Anonymous 2010-06-15 0:05

I preface all of my Python files with __FIOC__ = "thread over".

Name: Anonymous 2010-06-15 3:01

Sometimes temporary variables get fancy names.
try { .... } catch pokemon

Name: Anonymous 2010-06-15 8:55

I put "GRUNNUR" in a few times

Name: Anonymous 2010-06-15 11:19

if (i=0; i < 9002; i++) { // run this over 9000 times
   ...
}

Name: Anonymous 2010-06-15 11:26

>>22
back to /b/, please

Name: Anonymous 2010-06-15 15:30

char[BSIZE] BUFFA;

Name: Anonymous 2010-06-15 15:44

Whenever I implement a linked list in C, I name the fields car and cudder, but that's it.

Name: Anonymous 2010-06-15 15:56

LEAK INTO MY ANUS

Name: Anonymous 2010-06-15 16:04

>>23
Over 9000 isn't specific to /b/ at all, and referencing it was relevant to this thread. It actually applies more to you than to 22.

Name: Anonymous 2010-06-15 16:12

>>27
Over 9000 was meme-ified in /b/, and this is the first instance of it in /prog/ that I care to think about. See >>7.

Name: Anonymous 2010-06-15 23:45

>>28

That doesn't imply that there are not other instances of it occurring- you only think it does.

Name: Anonymous 2010-11-25 8:48

Name: Anonymous 2011-02-03 7:43


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