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Pay attention to my help thread

Name: Anonymous 2010-06-12 5:05

Hi /prog/. I'd like to get into programming. However, every time I try this I always start learning the wrong kind and/or the program I use likes to be a dick. I want to learn SPECIFICALLY for building game engines and the like. Can someone give me a step by step plan on which guides and tutorials to read first, which already created engines to fuck around with after I've learned a bit, etc? Also an opinion on which compiling/editing software to use for an absolute beginner would be great.

Name: Anonymous 2010-06-12 5:47

>>13
Read a book.
>>11
Don't learn from tutorials. That's a very bad way to start because their authors usually haven't got the slightest clue what they're doing. The tutorials that actually are worthwhile require prior knowledge and you'll miss their point entirely. I've been there. Save yourself the time of unlearning shitty programming.

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