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Manifesto

Name: Anonymous 2010-05-02 8:19

If you don't use linux, you don't belong on /prog/.

If you don't use vim or emacs, you don't belong on /prog/.

If you don't program using lambdas, you don't belong on /prog/.

If you don't script in python or perl, you don't belong on /prog/.

If you make hardware and software decisions based on gaming capability, you don't belong on /prog/.

If you browse with one hand on your mouse, you don't belong on /prog/.

If you don't agree with everything I just said, you don't belong on YHBT.

Name: Anonymous 2010-05-02 9:04

If you don't use linux, you don't belong on /prog/.
i use it, but only in virtual machines on top of freebsd (on servers) and windows 7 (on my laptop, because i'm stuck with an old ati graphics card there and the only driver for it that doesn't crash every five minutes is for windows).

If you don't use vim or emacs, you don't belong on /prog/.
i've tried both, but i strongly prefer real vi. and if i want stuff like syntax highlighting, i'll use elvis. it's smaller, faster, and more free than vim.

If you don't program using lambdas, you don't belong on /prog/.
i use them sometimes, but usually prefer pointfree style over explicit lambda expressions.

If you don't script in python or perl, you don't belong on /prog/.
i can do most things you'd call scripting in one line of perl. does that count? for anything bigger i use haskell, c#, or c.

If you make hardware and software decisions based on gaming capability, you don't belong on /prog/.
the only games i play are over 3 years old. that means i can pretty much assume any hardware that's still in use can run them on freebsd, windows, or linux.

If you browse with one hand on your mouse, you don't belong on /prog/.
i don't even have a mouse.

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