>>25
Oh, well I'm sort of discounting OS X. Don't you have to buy special monitors for Macs?
I'm not sure whether I'm asking that seriously. The
majority of us need hardware too, and it's not made by Apple so I don't see what OS X really has to do with it.
I'm not sure if you've heard, but Linux
can render fonts. Linux can't render a subset of TTFs, assuming your FreeType is compiled in FreeTard mode (which admittedly it probably is.) Beyond that, it beats Windows at font rendering (except on the MS core fonts, which seem to employ patented technology to appear ugly on Windows and uglier everywhere else.)
As far as Macs go, I don't know. I'd say the dpi problem is the worst of the lot, but it's not a font rendering problem, it's something deeper. Personally though, MacOS anti-aliasing is what turns me off, which is a shame because doing AA on a glyph with subpixel features in proportion to point size is not actually conceptually difficult or computationally expensive. (The only time you should perceive blurring is when two or more subpixel features are competing for representation in the same pixel.)