I often fap looking at my own code. Its beauty is simply arousing.
Name:
Anonymous2010-03-29 5:27
I often code looking at my own fap. Its beauty is simply arousing
Name:
Anonymous2010-03-29 11:21
I'd rather stick with the scientists. An artist wouldn't care about efficiency, speed, an ever-vanishing failure case; the artist would focus only on aesthetics but they'd screw that up by unhinging the aesthetics. Can you imagine code with no indentation rhyme or reason? or the number of spaces between an if and its parameters to be variable throughout the code "because it looks good." It'd be a mess.
>>1
No, but I wouldn't mind actually learning to draw sometime.
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Anonymous2010-03-29 14:59
>>4 or the number of spaces between an if and its parameters to be variable throughout the code "because it looks good."
I've actually seen this before in code written by a physicist. He was lining up the ultimate exit conditions in a set of nested loops.
if( x && y && z)
goto exit_the_loop;
...
if( x && !y && !z) {
goto exit_the_loop;
...
if( x && y && !z) {
goto exit_the_loop;
...
>>1
Artists already have their own language, they shouldn't be messing with anything else or we'd have a lot of PHP and worse-than-enterprise-quality wannabe coders around: http://www.dangermouse.net/esoteric/piet.html
>>9 Naturally, a more accurate value can be obtained by using a bigger program.
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Anonymous2010-03-29 21:43
>>10
One thing I'm still NOT impressed with is the state of mainstream wrestling games. Call me biased, but no matter how good those graphics look on the back of a box, they simply aren't attached to a decent game engine. The animation and character interaction is actually surprisingly poor. I was intimidated by them all these years, but I don't know why I bothered! It seems I single-handedly made games that were bigger (only 67 wrestlers?) and more playable. If only I effortlessly shifted millions of copies the way they inexplicably do! Come on, let's get Wrestling MPire 2008 played by even more people - especially now that it's free - so that wrestling fans don't have to go on needlessly suffering.
I think it would be cool to be able to fap to something you made. のヮの
Like a lo-fi Sims 3 clone that implements sex in way more detail? It would be like a perpetual porn machine.
>>12
The following games were made with Blitz BASIC between the years of 2002 and 2008.
They must be downloaded and installed on a PC compatible with DirectX graphics to play.
Vista users may experience difficulties and are advised to "run as an administrator"
and/or set the executable's properties to be compatible with XP...
>>23
It really starts to lag after 2022 or so, when the first generation of babies has hit puberty. Also, the promised feature of being able to fap to it is missing.
Name:
Anonymous2010-04-01 2:04
>>25
That's because checking every Actor for interaction is O(n2), when all that really needs to happen is to check the ones that happen to be on the same square.