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[CHOICES] Best crossplat GUI Toolkeets

Name: Anonymous 2010-03-26 18:01

** GTK 2
** WxWidgets
** Qt
** Fox Toolkit
** FLTK

Name: Anonymous 2010-03-26 18:04

Swing.

Name: Anonymous 2010-03-26 18:04

** Qt

Thread over. Thanks for all the other contestants; go home and die.

Name: Anonymous 2010-03-26 18:09

>>2
>Swing
[b]Douche![/b]

Name: Anonymous 2010-03-26 18:09

>>4 How do I failed BBcode

Name: Anonymous 2010-03-26 18:12

PLTs scheme/gui

Name: Anonymous 2010-03-26 18:41

>>3
This is my vote, though I'm still too pussy to code in Trolltech++Qt. (Not that I make many GUIs, discounting ncurses.)

Name: Anonymous 2010-03-26 19:10

SWT is pretty good            By Java standards lol
GTK apps generally look like shit on Windows

Name: Anonymous 2010-03-26 19:12

Qt and maybe WxWidgets.
I wish CLIM was actually usable on Windows, but it's still far from usable in anything but X emus (there's a native Win32 backend, but it's not developed anymore).

Name: Anonymous 2010-03-26 19:28

>>8
s/on Windows//;

Name: Anonymous 2010-03-26 20:15

>>10
OOH BUUUUUURN

Name: Anonymous 2010-03-26 20:36

Real men draw their buttons from scratch in Allegro.

Name: Anonymous 2010-03-26 20:44

>>11
The subtler point here is that you can make it look just the same on all platforms. But to me, the true fugliness is the way the standard dialogues are laid out.

>>12
No they don't. It might sound badass to you, but once you leave the realm of video games, a button is much more than a graphic. A toolkit is very important here.

Name: Anonymous 2010-03-26 20:54

You can fault Apple all you want, but at least the Mac OSes have always had a rather uniform user interface. Linux and BSD would have been far more usable for desktop computing if they were actually designed for it, rather than to be pumped out by shitty programmers as quickly as possible.

Name: Anonymous 2010-03-26 20:55

...a button is much more than a graphic. A toolkit is very important here.

Why so serious? I suggest it's because you don't fully understand the graphic design principles behind UI driven user experience. A button is just a graphic. That innate "buttoniness" is not solely reliant on the button image being precisely the same everywhere you go.

Name: Anonymous 2010-03-26 21:09

>>15
That innate "buttoniness" is not solely reliant on the button image being precisely the same everywhere you go.
Somehow I failed to convey the notion that what it looks like is not all there is to it. I have failed. I have been trolled?

Name: Anonymous 2010-03-26 21:15

>>16
What it looks like is the sum total of what it is. Twatface.

Name: Anonymous 2010-03-26 22:08

>>17
If you're not trolling then this isn't the board for you. If you are trolling, it would be nice if you found another board, but sadly I doubt that. IAPHBT.

Name: Anonymous 2010-03-26 22:46

I had a toolkeet once. It ate seeds out of my hand and squawk much. Then it died.

Name: Anonymous 2010-03-26 23:41

>>19
That's not it at all, you tit.

Name: Anonymous 2010-03-27 13:11

Anything but ass fuck qt

Name: ​​​​​​​​​​ 2010-10-23 9:48

Don't change these.
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