Qt and maybe WxWidgets.
I wish CLIM was actually usable on Windows, but it's still far from usable in anything but X emus (there's a native Win32 backend, but it's not developed anymore).
>>11
The subtler point here is that you can make it look just the same on all platforms. But to me, the true fugliness is the way the standard dialogues are laid out.
>>12
No they don't. It might sound badass to you, but once you leave the realm of video games, a button is much more than a graphic. A toolkit is very important here.
You can fault Apple all you want, but at least the Mac OSes have always had a rather uniform user interface. Linux and BSD would have been far more usable for desktop computing if they were actually designed for it, rather than to be pumped out by shitty programmers as quickly as possible.
...a button is much more than a graphic. A toolkit is very important here.
Why so serious? I suggest it's because you don't fully understand the graphic design principles behind UI driven user experience. A button is just a graphic. That innate "buttoniness" is not solely reliant on the button image being precisely the same everywhere you go.
>>15 That innate "buttoniness" is not solely reliant on the button image being precisely the same everywhere you go.
Somehow I failed to convey the notion that what it looks like is not all there is to it. I have failed. I have been trolled?
>>17
If you're not trolling then this isn't the board for you. If you are trolling, it would be nice if you found another board, but sadly I doubt that. IAPHBT.
Name:
Anonymous2010-03-26 22:46
I had a toolkeet once. It ate seeds out of my hand and squawk much. Then it died.