>>9 >>10
samefag, get out. your posting is by far the worst of anyone, you fucking suck fag get out
Name:
Anonymous2010-03-02 10:14
>>1
Some sort of OpenGL thing I guess. Java3D suffers in that some of its objects are descriptive of what they do, but not explanatory of how they work, especially in regards to their object tree.
Name:
Anonymous2010-03-02 10:18
What do you mean? Visually? Or do you want to simulate a universe in data?
Name:
Anonymous2010-03-02 10:20
>>13
If the second I'd say the amount of memory permitted will be the constant of total mass and energy.
Then according to the properties of such universe data is relocated in different memory locations.