My growing OpenGL game paints and draws lots of shit, and I haven't decided on a proper naming convention. I have a shitload of functions called something_paint() and a shitload called somethingelse_draw(). Should I search and replace paint to draw or draw to paint?
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Anonymous2010-02-16 21:00
My other paint is a draw.
derp
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Anonymous2010-02-16 22:19
Artist paints. Scientist draws. Pick your side.
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Anonymous2010-02-16 22:28
You should name them all like something_fuckupsomepixels().
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Anonymous2010-02-16 23:07
something_paaw
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Anonymous2010-02-17 0:32
You should switch to a data-driven approach and replace them all with one function called “rasturbate”.