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paint or draw, THE CHOICE IS YOURS

Name: Anonymous 2010-02-16 20:47

My growing OpenGL game paints and draws lots of shit, and I haven't decided on a proper naming convention. I have a shitload of functions called something_paint() and a shitload called somethingelse_draw(). Should I search and replace paint to draw or draw to paint?

Name: Anonymous 2010-02-17 0:32

You should switch to a data-driven approach and replace them all with one function called “rasturbate”.

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