>>5
There was no panic in the opening post; it was a simple set of questions.
Why should we "get used to it" when that's not what a large subset of paying customers want? I don't get this reasoning either, why should LAN games between friends (who have done their own matchmaking and do not need any additional help or direction) be subject to Blizzard's idea of what is and isn't okay? We didn't come from having huge gatekeepers shoving what we "should" want down our throats only to get more of it.
These games aren't accurate indicators of skill. When you attach conditions like that to a permanent record, people feel pressure to perform, lest they be told they suck balls. That's not fun. People don't play things that aren't fun to them. Not everyone has a competitive spirit.
Single player games and LAN games usually have people fucking off and having fun, but that's not possible with the new system, because there's a pressure to perform even there. There's nothing reasonable about that. It's bullshit.
I'm not concerned about it because I know that I can work around the retarded decisions, but to say that it makes sense is a whole other ball game. The rhetoric is even more important, I think, than the fact that the features are being excluded.