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StarCraft II

Name: Anonymous 2010-01-01 11:40

No, this is not supposed to be a game thread.

Blizzard apparently intends on leaving LAN out of StarCraft II, which is a horrible mistake. Anybody here plan on making their own Battle.net servers? Or at least do some mod for LAN play?

Name: Anonymous 2010-01-01 12:09

It doesn't seem like a horrible mistake, and when you read about it, their reasons for doing it aren't really manufactured. (Well the piracy reason is, and that does piss me off, but it's not the only reason.)

Basically they want every game of SC2 you play, in any medium, to be recorded in your Battle.net account. This way they can get a good metric of your skill level. This is to give you a good experience online, since you'll be well-matched against players your level, but it's also to protect other players from you, in case you're a dick who pretends to be bad at the game. You can't just create a new account and destroy shitty players again, since in the new Bnet the account is tied to your copy of the game.

I really don't think it will be a problem. Obviously it's only for match-making; all game traffic will be local to the network (like every fucking other game with a centralized match-making system). And there will obviously be a crack to use PvPGN or something within minutes (again like every other game), so if you want to LAN party it you'll be able to use the cracked copy.

Honestly, I don't understand what the fuss is about. What I've described above is how *EVERY* steam game works, crack and all. When we LAN party we just have a cracked version of each steam game we want to play, and everyone turns off steam and uses the cracked version whether or not they have a legit copy. SC2 will be no exception.

So stop panicking already. This is how multiplayer works in the 21st century; get used to it.

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