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Game help

Name: Anonymous 2009-09-06 2:44

hey /prog/
what language would be best to write a text + turn based strategy game with AI and a basic GUI and some AI that would move troops  and supplies around and such, and what are some books you'd recommend for learning that language.
i've got a basic knowledge of java if that helps.

Name: Anonymous 2009-09-06 2:46

basic GUI
Looks like you already know.

Name: Anonymous 2009-09-06 3:05

Java.

Name: Anonymous 2009-09-06 3:14

python or lua, since there are frameworks for both (pygame and love2d). actionscript3 is a decent option, since it's not a slow nigger like as2.

Name: Anonymous 2009-09-06 3:45

java, since there is a framework swing

Name: Anonymous 2009-09-06 4:02

you should learn 16-bit assembly and C before moving any further.

it will only make things easier

Name: Anonymous 2009-09-06 4:13

>>6
I concur

Name: bitches and hoes 2009-09-06 5:41

bitches and hoes

Name: Anonymous 2009-09-06 17:29

Just write it in Lisp like everything else.

Name: Anonymous 2009-09-06 17:34

You will have more fun if you go Java.

Name: Anonymous 2009-09-06 20:29

I wonder what is >>10's definition of fun.

Name: Anonymous 2009-09-06 20:42

>>9
like everything else.

haha!  Sarcasm!

Name: Anonymous 2009-09-06 22:21

>>12
Like everything else you write. You do write everything in Lisp, don't you?

Name: Anonymous 2011-02-03 8:00


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