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The Albeson >The Sussman

Name: Anonymous 2009-08-24 8:54

Discuss

Name: Anonymous 2009-08-24 8:57

The Albeson == The Sussman
Discuss

Name: Anonymous 2009-08-24 9:01

The Ableson not in The Sussman
Discuss

Name: Anonymous 2009-08-24 11:23

The Ableson <= The Sussman
Discuss

Name: Anonymous 2009-08-24 11:34

*grabs dicks*
Discuss

Name: Anonymous 2009-08-24 12:07


                if((sussman[i].ypos < dim.height - albeson[i].size) || Math.abs(albeson[i].ySpeed) > .2)
                    sussman[i].ypos += sussman[i].ySpeed;
                else
                    albeson[i].ySpeed = 0;               
                sussman[i].xpos += albeson[i].xSpeed;

Name: Anonymous 2009-08-24 12:48

>>5
I'm getting type errors from your *grabs dick*

Name: Anonymous 2009-08-24 14:44

sussman[i].xpos += albeson[i].xSpeed;
It appears that the Sussman is able to move at the speed of Albeson. They must be equal.

Name: Anonymous 2011-02-03 1:58

Don't change these.
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