Every industry has one. The free-thinking rebel that redefines the rules. He says what no-one else will say and does what no-one else will do. Fuelled by raw passion, he seizes an art form by the throat and drags it to its apex. What they invented, he makes it sing. His peers hate him but the public love his style. At once he intimidates and inspires; breaking down the walls that secure some yet block others. Welcome to MDickie.com - home of the games industry's first true 3-dimensional character! Whether he's the "hero" or the "villain" depends entirely on your perspective...
>>692 Global gMDickie1=LoadImage("gfx/mdlogo1.bmp")
MaskImage gMDickie1,255,0,255
Global gMDickie2=LoadImage("gfx/mdlogo2.bmp")
MaskImage gMDickie2,255,0,255
At a point in time when every other person is an unblinking atheist, A-fear-ism offers the most cogent argument against the movement yet. Dispensing with philosophical jargon and pretentious posturing, religious educator Mat Dickie brings a refreshing dose of common sense to the debate. He exposes the ignorant assumptions made by the cynical mind, and reveals the arguments against religion to be anything but "rational". As the title of the book suggests, he considers atheism to be "the irrational fear of religion" - and leaves us in no doubt that we embrace such a negative world view to our detriment...
That's 3 books in a year or so. He's quite efficient I must say. I hope he writes a programming book.
>>714
Don't you know you're corrupting the youth of /prog/ by linking to wikipedia!
Name:
SirJohnthejilted2010-01-22 19:07
Reptillian scum! I will defeat your invasion force.
Name:
Paging Mat Dickie2010-01-24 6:25
Haiti: Struggle for Survival
Suddenly..Haiti is struck by an earthquake. You, the fashinable protagonist must survive with rags and substandard food to gain expeirience. Each day you can obtain food and items, and fight other players for resources(if you win you gain exp if you die your character is deleted/same thing if you starve or get 100% dehydrated).
Name:
Paging Mat Dickie 2010-01-24 10:14
Quake: Non-Violent Quake
The blood is replaced by rainbows/sparkles and bullets by bunnies. Monsters become civilians when hit by bunnies. All art is restylized to be more cute and appealing to non-violent gamers.
Name:
Anonymous2010-01-24 15:11
>>718
But won't this lower performance in the game? Although this does provide a possible way to implement harder modes in the game. Hard mode: enemies are faster, stronger, and respawn forever. Insane mode: enemies are faster, stronger, respawn forever, and have no gore.