Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Mat Dickie

Name: Anonymous 2009-08-08 11:21

Every industry has one. The free-thinking rebel that redefines the rules. He says what no-one else will say and does what no-one else will do. Fuelled by raw passion, he seizes an art form by the throat and drags it to its apex. What they invented, he makes it sing. His peers hate him but the public love his style. At once he intimidates and inspires; breaking down the walls that secure some yet block others. Welcome to MDickie.com - home of the games industry's first true 3-dimensional character! Whether he's the "hero" or the "villain" depends entirely on your perspective...

http://www.mdickie.com/

Look at this badass motherfucker, /prog/. You'll never be as cool as him if you only keep making toy programs.

Name: Anonymous 2009-11-19 1:29

Act Your Age
"Your twenties are your mind's puberty, but nobody tells you that..." - Zach Braff
At this juncture, I would also like to stress how much age factors into the learning process. I'm staggered when kids as young as 10 set about following in my footsteps! Remember that I'm 22 years old now - and I was 18 before I even started making games. Under no circumstances should you get stressed out about this pursuit until you're a similar age (or 16 at the least). While it's good to have a curious mind and get the wheels in motion, you can't expect to make much progress. After all, programming is a science far beyond anything you'll encounter at school. And, likewise, game design is a skill that comes with age. Until you've learnt to appreciate what makes all the other art forms so successful, you can't possibly replicate it. My legacy is living proof of that. My fans have essentially seen me "grow up" in public, as each stupid idea and mistake manifested itself on this website. Until you're a [u]fully developed 21 year old[/u], that era is unavoidable - and it should be taken for the learning process that it is. Just relax and concentrate on giving yourself an education in having fun. Only then can you recreate it for others...

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